Designed as an upper-level textbook in computational physics or as a supplement for theoretical physics courses. Uses programs in
Mathematica and C to solve problems in chaos, fractals, the Hofstadter butterfly, phase transitions, Monte Carlo simulations, percolations, polymers, combinatorial optimization, neural networks, and game theory.
Functions in
Mathematica | Linear Equations | Iterations | Differential Equations | Monte Carlo Simulations | Appendices
Calculus and Analysis,
Physics