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Connecting to the Wolfram Computational Geometry Engine

The Wolfram Language provides easy access to powerful import/export functionality and a range of external connections. In this talk, Paul Pawlenko and Charles Pooh help familiarize you with some recent features for connecting Wolfram's computational geometry engine into rendering software such as Blender and Unity. They also provide a sneak peek into the new features planned for upcoming versions.

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Channels: Wolfram Virtual Technology Conference 2020

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