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Hands-on Start to Wolfram Mathematica and Programming with the Wolfram Language, Second Edition
Hands-on Start to Wolfram Mathematica and Programming with the Wolfram Language, Second Edition
by Cliff Hastings, Kelvin Mischo, Michael Morrison
  • Publisher: Wolfram Media, Inc.
  • Year: 2016
  • ISBN: 9781579550127 (Paperback)
  • 484 pp
  • Book Includes: website
  • Based on: Version 11
NEW THIRD EDITION AVAILABLE. The second edition added new content for 3D printing and Version 11 graphics capabilities, including word clouds; customizing/labeling; and new content for working with data, audio, linguistic data and dates; and an all-new index.

Paperback (English):

ePub (English):

Japanese, Chinese and Korean language editions are also available.

"This book is a much-needed complement to existing support material for Mathematica in particular, and Wolfram technologies in general. It puts to rest, once and for all, the frequently heard claim that Mathematica is difficult and not accessible to the school and college levels of our computational universe." —FRED SZABO at Concordia University in Montreal, author of Actuaries' Survival Guide

"Mathematica has had a transformative effect on my teaching and on student learning in all of my classes, from my lowest-level high-school honors chemistry classes to my most advanced classes in computational chemistry, computational medicinal chemistry and scientific programming." —ROBERT GOTWALS at North Carolina School of Science and Mathematics

For more than 25 years, Mathematica has been the principal computation environment for millions of innovators, educators, students and others around the world. This book is an introduction to Mathematica. The goal is to provide a hands-on experience introducing the breadth of Mathematica, with a focus on ease of use.

Readers get detailed instruction with examples for interactive learning and end-of-chapter exercises. Each chapter also contains authors' tips from their combined 50+ years of Mathematica use.


Part I The Complete Overview

Chapter 1 The Very Basics
Chapter 2 A Sample Project in Mathematica
Chapter 3 Input and Output
Chapter 4 Word Processing and Typesetting
Chapter 5 Presenting with Slide Shows
Chapter 6 Fundamentals of the Wolfram Language
Chapter 7 Creating Interactive Models with a Single Command
Chapter 8 Sharing Mathematica Notebooks
Chapter 9 Finding Help

Part II Extending Knowledge

Chapter 10 2D and 3D Graphics
Chapter 11 Visualizing Data
Chapter 12 Styling and Customizing Graphics
Chapter 13 Creating Figures and Diagrams with Graphics Primitives
Chapter 14 Algebraic Manipulation and Equation Solving
Chapter 15 Calculus
Chapter 16 Differential Equations
Chapter 17 Linear Algebra
Chapter 18 Probability and Statistics
Chapter 19 Importing and Exporting Data
Chapter 20 Data Filtering and Manipulation
Chapter 21 Working with Curated Data
Chapter 22 Using Wolfram|Alpha Data in Mathematica
Chapter 23 Statistical Functionality for Data Analysis
Chapter 24 Creating Programs
Chapter 25 Creating Parallel and GPU Programs
Index Additional Resources
Sample Chapter
Kindle Version
Companion Website Related Topics
Tutorial and Reference
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