Book/diskette combination that deals solely with
Mathematica graphics. Offers step-by-step instruction on how to create computer graphics with
Mathematica. Contains a vast range of carefully chosen and organized examples of
Mathematica graphics. Also includes 32 pages of full-color demonstrations.
The available electronic supplement provides functions that include the plotting of surfaces and contours over random data sets, labelling of contour lines, plotting contours subject to a constraint, smoothing contours, plotting field lines, a collection of geometric functions in two and three dimensions, as well as the ubiquitous fractal plot. Some of the functions require
MathLink binaries, which are available in source code and are compiled for Macintosh (classic) and Windows computers.
Part I: The Built-in Functions Introduction to
Mathematica | A Tour of Plotting | Graphics Options | Interfacing with the Rest of
Mathematica | Animating Graphics | The
Mathematica Front End
Part II: Graphics Programming Mathematica Programming | Two-Dimensional Graphical Primitives | Three-Dimensional Graphical Primitives | Coordinate Systems | Color | Combining and Converting Graphics | Programming Examples
Part III: Applications in Visualization and Computer Graphics The Design of Effective Graphics | Labeling Contour Plots | Two-Dimensional Geometry | Three-Dimensional Geometry | Visualizing Numeric Data | Visualizing Vectors
Part IV: A Reference to Graphics in Mathematica Graphics Reference |
Graphics3D Reference |
SurfaceGraphics Reference |
ContourGraphics Reference |
DensityGraphics Reference |
GraphicsArray Reference | Rendering and Exporting Graphics
Appendices ExtendGraphics Installation |
ExtendGraphics Reference | Loading
Mathematica Packages | Bibliography | Index
Graphics,
Programming