The Wolfram Solution forGame Design, Special Effects, and Generative ArtMove ideas and algorithms from artistic concepts or graphics research to computer games and special effects, rapidly prototype and validate models, and instantly visualize your results—all in one system, with one integrated workflow. The Wolfram solution for game design, special effects, and generative art provides a uniquely flexible framework for creating realistic games and animations using high-precision physics, advanced 2D and 3D graphics primitives, artistic color schemes, and built-in geometric art entities. |
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Wolfram technologies include thousands of built-in functions and curated data on many topics that let you:
- Prototype and produce video games
- Simulate deformation, bending, fracture, and more for computer games and animations
- Model and solve geometric constraints for programming game physics
- Create original algorithmic art, including shapes, patterns, and backdrops
- Generate polyhedra-based geometric surfaces and other forms
- Design mathematically inspired sculptures, jewelry, music, and more
- Illustrate books and magazines
- Use for pattern and textile design, including clothing, wallpapers, and gift wraps
- Create logos, design elements, and fine art prints
- Animate graphics, objects, and mathematical functions for videos and movies
- Study and teach digital art
- Simulate the paper-folding steps of origami figures

Creating computer animations powered by symbolic math

Mathematica-generated patterns on garments at a runway, and at a department store in Tokyo
Does your current tool set have these advantages?
- Simulate computer animations using real-world physics calculations
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Create sophisticated computer graphics, animations, or algorithmic art, with a minimal amount of code
Flash, Java, C/C++, and other systems require extensive coding for anything beyond basic functions - Easily export your work at any size and resolution in a wide range of formats, including Flash and all standard 3D-printable file types
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Automatic interface construction with a single command allows you to explore your art work by instantly varying shapes, colors, functions, and other settings
Unique to Wolfram technologies -
Cross-platform development environment
Python-based applications like NodeBox work on Mac OS X only -
Complete built-in database of named knots, polyhedra, and other entities with all geometric and other properties
Unique to Wolfram technologies - Instantly share your work with anybody using the free Wolfram CDF Player or webMathematica
- Generate and visualize free-form drawings, algorithmic art, and animations in one system

Exploring logo designs with Mathematica

Award-winning snow sculpture at the 10th International Snow Sculpture Championships is a Mathematica-generated Enneper surface
Game design, special effects, and generative art specific capabilities:
- Powerful built-in computational, logical, and graphics algorithms to easily simulate behaviors such as deformation, bending, flexing, fracture, and more based on physics calculations
- Advanced 2D and 3D graphics, including texture mapping and fast 3D rendering for graphics with transparency »
- Global pattern matching and a rich user interface for rapid prototyping and validation of special effects simulations »
- Load and access dynamic libraries and use built-in support for GPU computation with CUDA or OpenCL for high-speed, memory-efficient execution
- Automatic construction of interactive interfaces to explore simulations by changing settings dynamically »
- Instant deployment of your dynamic art using Wolfram CDF Player, webMathematica, or other options, such as Adobe Flash Player
- Free-form linguistic input produces immediate results without the need for syntax »
- Import and export of all standard raster, vector, and 3D geometry and modeling formats, such as Maya, 3DS, VRML, FLV, POV, DXF, SVG, EPS, PDF, TIFF, GIF, and more
- Support for general light sources, surface specularity, geometrically correct transparency, etc. »
- State-of-the-art fully automated visualization of vector functions and data—ideal for representing flows, field lines, and other vector fields of any complexity »
- Built-in 2D and 3D graphics primitives such as point, line, polygon, sphere, cylinder, and more
- Integrated drawing tools and graphics inspector, with support for structured and free-form drawing »
- Quick creation of physical 3D objects and models, fully compatible with all standard 3D printers and scanners »
- Instantly compose unique music, ringtones, alerts, and more »
- Built-in parallel computing on multicore systems »
- Integrated industrial-strength image processing capabilities »
- Multidimensional symbolic geometric transformations »
- Instant connectivity to databases, web services, C/C++, Java, and .NET frameworks, along with automated output to C and Fortran code
- Extensive built-in artistic and scientific color schemes »
- Original numeric, symbolic, and geometric algorithms that automate immediate creation of highly aesthetic 2D and 3D art »
- Interactive notebook documents for process control and logging your ideas right alongside code and visualizations »
- Extensive collection of interactive examples with full source code »