Wolfram 语言

核心几何

从图像到网格

版本 11 引入了 ImageMesh 函数来把二维和三维图像转换为网格.

获取大盐湖的图像及通过区域生长所得的分割.

In[1]:=
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orig = EntityValue[Entity["Lake", "GreatSaltLake::yw8cf"], "Image"]; img = RegionBinarize[orig, \!\(\* GraphicsBox[ TagBox[RasterBox[CompressedData[" 1:eJzt1jEKwkAQQNFdK0uv4C1sLW0VD6AYxSZCFMRzCJ7XiF3SzFb7lf8ggUCK D8MmM99f1sdJSuk67W/r3X3ZdbvHZtY/bNvr+dQ2h1V7a05Nt9h/Xnv21ytJ kiRJkiRJkn5H7tVuGLMqzqo4q+KsiuNW8bKsimNWfbNwXVbF5Yzuqp0xZFUB dBaui5kF/T5AsxJ1jNAsq0qgs3BlOSPDMrMLmvUBDcNnsbqov2x4FrWrdscA NIu6SjCzoEOEZlGniF5Ta0eMmVXCqjjmCJlV5KzaDWNWxXGreFnMKvAIazeM MUfIXEmtKsCs8hSWsCrOqjhmlSRJkiRJkvS/3tRrD1M= "], {{0, 147}, {150, 0}}, {0, 1}, ColorFunction->GrayLevel], BoxForm`ImageTag["Bit", ColorSpace -> Automatic, Interleaving -> None], Selectable->False], DefaultBaseStyle->"ImageGraphics", ImageSizeRaw->{150, 147}, PlotRange->{{0, 150}, {0, 147}}]\), 1/5]; GraphicsRow[{orig, img}]
Out[1]=

创建图像的二维网格.

In[2]:=
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ImageMesh[img]
Out[2]=

获取一个发动机的三维图像.

In[3]:=
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img = Import["ExampleData/CTengine.tiff", "Image3D"]
Out[3]=

创建该发动机的三维网格.

In[4]:=
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ImageMesh[img]
Out[4]=

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