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Wolfram Mathematica Comparative Analyses

3D Graphics Systems

3D Graphics Systems
(Maya, LightWave 3D, 3ds Max, PovRay, Renderman, trueSpace, Blender, Yafray, Sunflow, Winosi, Kerkythea, Indigo, MentalRay, ...)
If one sees a mathematical or algorithmic 3D graphic in a technical book or article today, there is an overwhelming likelihood that it was produced with Mathematica. With its integration of easy interactive programming with the world's largest web of sophisticated algorithms, Mathematica provides a unique environment for generating 3D graphics automatically from equations, formulas, algorithms, models, data or any other form of description.
Mathematica's core symbolic architecture allows it to use a symbolic representation for graphics, making possible such things as immediate translation of arbitrary structures to graphical form, full high-level manipulation of graphical constructs, and instant creation of interactive interfaces for exploration and animation of 3D graphics created in any way.
Building on its unparalleled breadth of capabilities and original algorithms, Mathematica brings a new level of automation to the graphics workflow—automatically implementing high-level aesthetic specifications, applying sophisticated polyalgorithmic methods to generate geometry from arbitrary descriptions, and rendering live results in full-featured scrollable documents—as well as having integrated support for modern distributed computing, and immediately exporting to all standard 3D, image and multimedia formats.
Long important in both prototyping and production for games and movies, as well as in research, education, design and art, Mathematica occupies a unique and increasingly important place in the future of algorithmic content creation.
3D Graphics System Features in Mathematica:
Key Advantages of Mathematica for 3D Graphics:
Interoperability with 3D Graphics Systems:
Interesting Tidbits:
  • Mathematica is the primary prototyping environment for a major family of computer games
  • Mathematica's graphics have appeared in many films and television shows
  • Mathematica is routinely used for physical modeling in major feature films
  • Mathematica created the algorithms for the world's largest 3D display
  • Mathematica has generated the 3D graphics for tens of thousands of technical papers
  • Mathematica has created many award-winning computer art pieces in many media
  • Mathematica has been used in many architecture projects
  • Stephen Wolfram's Mathematica-based computational systems have been widely used to generate 3D forms
See Also Analyses On: