Unique Integration with the Unity Editor

Version 12 provides fully integrated capabilities to directly control the Unity editor. Automate your workflow and programmatically execute actions in the editor, such as selecting a menu item to add effects to your game.

UnityTokenExecute provides full access to the existing Unity menus, including Assets, GameObject and Component.

Add effects by invoking the Unity menu GameObject Effects Particle System.

Set the state of the Unity editor.

Related Examples

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