Mesh Regions
Mesh-based regions represent regions using simple special regions, called cells, such as point, line, triangle, and tetrahedron. MeshRegion represents the region as a disjoint union of simple cells. BoundaryMeshRegion represents a full-dimensional region using a ray-boundary intersection rule to define what points are in the region. Mesh-based regions are typically created by discretizing other regions or graphics or by automated construction from point sets. Mesh-based regions are what is traditionally called computational geometry.
Mesh regions in 1D.
| In[1]:= |  X | 
| Out[1]= |  | 
| In[2]:= |  X | 
| Out[2]= |  | 
Mesh regions in 2D.
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| Out[3]= |  | 
| In[4]:= |  X | 
| Out[4]= |  | 
Mesh regions in 3D.
| In[5]:= |  X | 
| Out[5]= |  | 
| In[6]:= |  X | 
| Out[6]= |  | 
Boundary mesh region in 1D.
| In[7]:= |  X | 
| Out[7]= |  | 
| In[8]:= |  X | 
| Out[8]= |  | 
Boundary mesh regions in 2D.
| In[9]:= |  X | 
| Out[9]= |  | 
| In[10]:= |  X | 
| Out[10]= |  | 
Boundary mesh regions in 3D.
| In[11]:= |  X | 
| Out[11]= |  | 
| In[12]:= |  X | 
| Out[12]= |  | 












 
  
  
  
 